(I was doing this mostly because I wanted to work in PS, so any tips on how to improve the sprite are welcome) will probably redo the texture work, once I got time to open PS again. would like to make it a non retreat-able battle, if it is actually possible? may do changes to the mission, as I figure out, what to do at this time the Omega seems to go through the map and (and you wanna steer clear of her way) retreats. until Trylobot releases the "Support for Launch Bays editing" for his Ship Editor (btw great tool man!) the fighters will be docking in the center of the ship, not the landing platforms. rebalanced, changed the ship variants a bit, replaced the old maps with a modified map of the "thelasthurrah" for more space.in space.
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